An animated trailer for A Tale of Sand and Bone
Made using:
Blender (main characters created in 3D, rigged and animated, using a toon shader to appear 2D),
Toon Boom Harmony (vfx, animals with custom rigs, clean up), and
Procreate (backgrounds, fire animation).
A Tale of Sand and Bone is a pixel art game made by my friend and me, it is a rogue-lite platformer inspired by Ancient Egypt and its mythology. The game is still in the making and we hope to release it this year.